Trading Cards
Collectible trading cards for FiveM: booster packs, albums, a PSA grader, card traders and an in-game creator for cards, rarities and designs. ESX, QBCore, Qbox.
- ESX
- QBCore
- Qbox
- QSCore
- Standalone

Collectible trading cards for FiveM: booster packs, albums, a PSA grader, card traders and an in-game creator for cards, rarities and designs. ESX, QBCore, Qbox.

[02] Media · 13 screenshots · 01 video
Real in-game captures of Trading Cards. Click to zoom, use ← → or swipe to browse.
Buy[03] The details
Every card, rarity and card design is made in game with /cardcreator: artwork, stats and lore, rarities with their own drop weight and holographic or sparkle effects, and a layer editor for the card themes. The same panel places the NPCs: shops with their own stock, a PSA grader who scores cards from 1 to 10, and traders who swap your spares for cards from their binder.
Cards, packs and albums are inventory items on ox_inventory, qs-inventory and five more, with Discord logs and 41 languages.
A few steps to install, with documentation for ESX, QBCore and Qbox.

[05] Card Collection
Open packs, fill your album, get your cards graded and trade your spares.
Slide the tab to open a booster and reveal every pull, one by one or all at once.
Hand cards to other players like any item, or swap your spares at the card trader.
Keep cards in album pages, search them by name or rarity and take them out to show.
Pay the PSA grader to score a card from 1 to a perfect 10, shown on the card from then on.
Booster packs open with a slide of the top tab, and every card comes out with its rarity, artwork and stats.

Shop NPCs sell booster packs and binders, each with the stock and prices you set.

The grader checks the corners, centering and surface and gives the card a PSA grade, from 1 to a perfect 10.

The card trader takes a set number of your cards, of any rarity or only one, and hands back cards from his binder.

Cards go into album pages with a set number of slots, searchable by name or rarity.

Hold a card up and every player within three metres sees it, with the physical card in your hand.

/cardcreator makes the cards, rarities with holographic and sparkle effects, and full card designs in a layer editor, all in game.

[13] Gallery · 06 shots
Packs, cards and the inventory as players see them.
[14] Video · 01 videos
Watch Trading Cards running in game.
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[15] FAQ
Packs, the creator, the NPCs and compatibility.
ESX, QBCore and Qbox, or standalone with ox_inventory or qs-inventory.
Yes. Cards, packs and albums are items in ox_inventory, qs-inventory, qb-inventory, core_inventory, origen_inventory, codem-inventory or tgiann-inventory.
Yes. Cards are items, so players hand them over like anything else, and the card trader NPC swaps spare cards for cards from his binder.
The ones you create. Each rarity has its own colours, holographic and sparkle effects, drop weight and inventory item, all set in /cardcreator.
Yes. /cardcreator makes the cards, with artwork, stats and lore, the rarities and the card designs in a layer editor. There is no config file to edit.
Albums are items with pages of slots. Players store cards in them, search by name or rarity and take them out to show.
At NPCs you place from /cardcreator: shops, PSA graders and card traders, each with its own model, map blip and settings.
Yes. The PSA grader charges per card and scores it from 1 to a perfect 10, and the grade shows on the card.
Yes. 41 languages are included.
[16] Reviews · Rated 5.0 / 5
Very nice and complete script
Reply from Quasar Store
Thanks Emanuel!
[18] Need a hand

Our team answers setup, framework compatibility and integration questions before and after purchase.